A handheld electromagnetic launcher capable of launching small objects.
A handheld electronic probe capable of analyzing the health of any soil.
A self-watering system of modular garden beds that connects to Unity.
A puzzle I built for an escape room for my job as Puzzle Engineer at Escape Tactic, LLC.
A hardware-only device that indicates when the temperature is above 25°C.
A tiny box that displays the days until an event on a tiny OLED screen.
Measures and displays the temperature and humidity of a room on a small LCD.
A small yet bright adjustable-brightness desktop lamp that's portable.
A voltage multiplier circuit using inducting and timing components.
A PS1-style horror game I developed and released as a solo developer.
A top-down 2D survival multiplayer game developed solo over the course of years.
A procedural Minecraft-inspired terrain generation and building system.
A procedural ocean and terrain mesh software with buoyancy simulation.
A 0g space shooter that uses the gun's knockback for player movement.
An 8 month rigorous college engineering program I completed in high school.
Multicolor 3D-printable poker chips designed in Fusion 360.
A multicolor 3D printable rack for various tools that attaches to shelves.
A simple 3D printed storage tower for stacking spools of filament.
A modular electronics storage system using wood and an acrylic lid.
3D printed plates that secure spools of filament and connect together.
A small 3D printed headphone holding hanger designed for dressers.